ThoughtEnActmentä Technology
[Modifed from Fred Reed’s
“ThoughtWeaver” documents]
Introduction
This document
introduces a new cloud-based Knowledge Development tool--ThoughtEnActmentä (abbreviated as TEnA)--as
a further development and combination of several prior AutoGnome-based
technologies including TrueThinker (knowledge management), ThoughtWeaver (ideation),
and Dewey (collective inquiry).
[The AutoGnome (a Virtual Mind
Clone) is a self(auto)-knowing(gnome)
software system capable of autonomous inquiry, inference and intuition.]
Background
What problem does ThoughtEnActmentä address?
Web search (e.g.,
Google search) and social media (e.g. Twitter) technology have greatly
accelerated the democratization of information, enabling new patterns of
activity such as citizen science, prosumers (producers & consumers), and
crowdsourcing. However, while this technology has enhanced capabilities to
create, find, and share information, it does little to directly support
creating new ideas and solving problems. For example, keyword search is highly
effective for finding content when one has a clear idea of what one is looking
for, but is useless when what is sought is not yet imaginable, let alone
describable in specific keywords. While social applications such as
StackOverflow help people solve problems, they do so by enabling and organizing
distributed and asynchronous communications that are essentially the same as
unaided face-to-face conversation. In other words, there is little direct
support for the special processes related to generating creative solutions to
difficult and ill-defined challenges. There is a long history of research and
development of methods and processes aimed at enhancing “creativity”, but no
solution has emerged that successfully exploits cloud infrastructure and
emerging software capabilities.
We believe the fundamental
problem preventing a breakthrough knowledge development application is
conceptual, not technological. As long as “information” and “knowledge” are
treated as objective content to be stored and transmitted via the cloud, the
mysterious processes by which they come to be will remain hidden within the
personal thoughts and actions of users of applications. The AutoGnome-based TEnA
solution, however, is based on a radically different concept that integrates
the subjective, intuitive, pragmatic, and creative nature of knowledge and
information with the distributed computational power of the human-computer
symbiotic cloud (technology and it’s users).
What are the potential benefits?
On an
individual level, TEnA:
·
Facilitates
and encourages a systematic and full process of ideation;
·
Captures
the ongoing flow of ideation in a recoverable (and machine-interpretable) way
to enable continuity of ideation over much longer periods of time and
experimentation to overcome personal constraints on time and effort;
·
Exploits
the cloud as a source of “proto-ideas” for incorporation into the user’s
creative process in order to both avoid reinventing the wheel, as well as
provide confidence that new ideas are genuinely novel;
·
Maps
out the spread of social knowledge in order to both better ground the user’s
thinking in broader consensus as well as conversely nudge such thinking in new
and creative directions (i.e., ‘thinking outside the box’).
At a social level, TEnA:
·
Provides
an explicit and transparent means for collaboration on all levels and phases of
ideation and problem solving;
·
Provides
a rich archive of the ideation process to facilitate communication and argument
for new ideas to others;
·
Allows
others to pick up trains of thought where others left off, or re-open such
trains of thought (and resultant ideas) when new needs, conditions or
capabilities emerge.
What’s the basic idea?
The basic idea behind
TEnA is that the abstract theory of signs and sign processes laid out by
Charles Peirce, Gene Pendergraft, and others, can be used to instantiate a
relatively simple, concrete, but general process for ideation. By itself, any tool for encouraging and
guiding effective user behavior through this generalized process gains
important benefits through completeness and consistency of habits. In addition, by using social networking and
web content as a reflection of the community in which ideation occurs,
additional benefits are obtained through greater social awareness and variety. And finally, by closely integrating human and
machine representations (and ultimately mechanized thought!), additional
benefits are gained through opportunities for machine-mediated human-to-human
communication and collaboration, human-machine symbiosis, and ultimately
any-to-any social collaboration in virtual communities of humans and
intelligent machines.
ThoughtEnActment design
What are the important components of creativity?
At the base of the
process of ideation embodied in TEnA are Peirce’s three categories, which for
present purposes are called: Possibles,
Examples, and Reasons. Every ideation or problem solving
process will incorporate signs representing thoughts of these three types into
a more complete Idea.
Possibles are conceptual building
blocks that are selected and combined into more specific and complete
ideas.
Examples are specific combinations of Possibles
brought together through the motivation of satisfying Reasons.
Reasons are the non-specific goals driving the
thought process, such as desire to improve something or fulfill an unmet
desire.
Another important
distinction in TEnA is between the contexts in which thoughts (or, more
specifically, signs representing such thoughts) are held: Communal, Personal, and Inquiry. The Communal context is that part of
thoughts that are generally shared in a community through signs (e.g., words).
But, TEnA users might differ on the relative Personal significance and
meaning of such thought-signs, and each of those individuals might differ in
what they are Inquiring about.
How are the components related?
Each of the first three
categories (Possibles/Examples/Reasons) have a “life” in one or more of the
contexts, taking on potentially different shades of meaning, value,
significance, etc. in each such context. When certain Possibles are selected
for a Reason in the context of an Inquiry, they become potential Features
of an outcome of the inquiry. Similarly, when an Example is selected as
satisfying some Reason, it is said to be a potential Solution. In
general, the process behind TEnA is an iterative one that flows from Communal
Possibles, Reasons, and Examples through the Personal and Inquiry contexts;
while “weaving” new elements—either new to this inquiry, or completely
new--into more complete Ideas through the intermediate stages of Features and
Solutions.
What is the process that TEnA enables?
At the start, there
must be some initiation of the ideation process on one or more user’s
part. They might have a general need
they want to fulfill (i.e., starting with a Reason), or some new capability
they want to exploit (i.e., as a possible Feature of a new idea), or some
existing solution they want to improve or build on (i.e., starting with an
Example). From any starting point, the Communal universe of ideas and their
components is usually the raw material for weaving new ideas, as it is more
efficient than starting with a blank slate. The inquirer will then select and
interpret these thoughts Personally and in the context of the Inquiry at
hand. The result is an aggregate of selected
Possibles, Reasons and Examples that are the focus of the first iteration of
ideation. From this focus-in-context, the user further relates existing or
novel Possibles and Examples with Reasons to form new potential Features and
Solutions. They may also iteratively value
thoughts within each category (e.g., value one Feature more than another).
Finally, when valued Features and Solutions are brought into conscience
awareness, certain collections of them may begin to coalesce into more complete
Ideas. At every iteration, the user will re-examine or add to previous
judgments—such as selecting new thought-signs from the communal universe (or
adding their own new thoughts to the mix); re-valuing and creating new
potential Features and Solutions; and finally improving existing Ideas or
creating new ones.
Such a process may
proceed through the effort of one or many users bound to a common Inquiry
(e.g., a family looking for a better vacation destination) with TEnA support.
Perhaps more importantly, TEnA facilitates across inquiries and their
respective user(s) by not only constantly building up and maintaining the
Communal context in which Inquiry procedes, but also proposing relations
between users and their Inquiries such as suggesting Features and Examples that
others have valued for similar Reasons (e.g., travel destinations and features
others have found novel or interesting).
How is the MindCloneä
to be used?
By observing how an
individual or community selects, combines, values, and relates elements within
the ideation process, an AutoGnomic MindClone can over time create a synthetic
mind with similar habits of thought and action.
With this knowledge, the MindClone can anticipate the habits of the user
(or community in general) to perform a number of potentially valuable services:
·
Make
recommendations for new Possibles, Reasons, and Examples in the communal
universe to be brought into the context of the inquiry;
·
Suggest
Features, Solutions and eventually Ideas as starting points for user ideation
and refinement;
·
Re-direct
attention to non-habitual thoughts to help think “outside the box”;
·
Suggest opportunities for collaboration with
like- (or unlike-) minded persons working on similar inquiries;
·
Gather
and share information with other MindClones autonomously in “virtual
collaboration”.